Magic


 * 1) n. The miraculous alteration of reality through supernatural means.
 * 2) n. The capacity of an individual to cause (1).

History
The Trolls and Fair Cousins had magic first. At some point, humanity either developed magical ability spontaneously or learned it through peaceful interactions with trolls.

As Academic Magic grew in popularity, Wizards became more common.

At some later point, the island nation of Hexos was founded by wizards.

Usage
Magic is used at all levels of troll and human society, for both functional and entertainment purposes.

Magic is commonly performed by Wizards and Witches, but can also be stored in Parametrical Constructs. Such devices, depending on the details of their construction, may be operable by people without magical ability.

Momentary overuse of magic can result in physical and mental exhaustion, with consequences including loss of consciousness.

Habitual overuse of magic can cause a condition referred to as Wizard Swoons, which presents as a heart arrhythmia triggered by continued use of magic. This is a chronic condition, and if not managed by refraining from the use of magic it can cause death.

Approaches
Natural Magic is accomplished by largely instinctive application of willpower and intention to achieve a given effect.

Academic Magic is accomplished by applying willpower and intention to a set of Parameters that define both target and effect.

Types
Fire Magic is generally considered difficult to teach, and is mostly practiced by fire witches.

Illusion deals with fooling the senses of observers.

Necromancy and body science are related fields that both deal with the manipulation of souls and organic tissue. Necromancy is illegal, and amoral at best due to its use of unwilling subjects. Body science is legal, and is generally used for medical purposes.

Energy Manipulation deals with the magical projection of electricity, force, and so on.

Chemicastry is a combination of mundane chemistry and academic magic.